![]() ![]() Improved X-Refs are very important for large environment work so I’m happy for that too. I haven’t made up my mind about MCG yet as I haven’t had time to really dive into it - which is the new feature I’d use the most out of the new ones. We need our SWISS KNIFE – software that is strong all around (including animation). When things calm down it may all remain as it has always been. How genuine is this? I have no doubt in sincerity and hard work of developers but the company itself. I would imagine that a lot of people (myself included) were leaving subs and I feel that after prolonged user frustration ADSK may have simply been forced to throw more weight behind it THIS TIME. I am also concerned that we are just thrown a bone before going on all RENTAL model as adobe did with CC- a big thing and then quiet from then on. * Anything improved with animation? Pflow? * How stable is XREF with characters? Would rig break (e.g cat)? A decent reference system like Maya has would allow you to link files as such beyond. * Xref – are OBJ and other formats also supported? For scene in video, arch or games you may need hundreds of imported objects that are obviously not. I hope MC is as functional as possible and not lightly packed and limited. * Relating MC to ICE, it took MANY years and many updates to accumulate enough nodes for more serious workflow. Immense gratitude to DEVELOPERS and Tom Hudson! This seems to be indeed the best release in a very long time. Watch a new features video and find out more on Autodesk’s website. Tom Hudson, Eddie Perlberg, Martin Coven and team have certainly delivered. It’s been a while since we’ve seen a release incorporating such an amount of useful features requested by users. 3DS Max and 3DS Max Design are coming together.Provides easy access to object placement, lighting, rendering, modelingĪnd texturing tools to create high-quality stills and animations īuilt-in settings for rendering, environments, lighting and units. New Design Workspace and Template Systems – the Design Workspace.Autodesk Translation Framework – exchange data with SolidWorks,.Easier Revit and SketchUp workflows – import data from Revit up. ![]() A360 rendering support (with subscription) – render in the cloud.Enhanced ShaderFX – create and exchange advanced shaders more.OpenSubdiv support – create complex topology more quickly.Dual Quaternion skinning – create better skinned characters in.Small user-requested features from the User Voice forum, which include viewport selection preview, Cut tool improvements, ability to visualize hard and smooth edges, etc.Alembic support – View massive data sets in the Nitrous viewport.New Iray and Mental Ray support – support for new Iray and Mental.Visualization (developed with Chaos Group). New Physical Camera – supports real-life camera settings for.Scene Explorer and Layer Manager improvements – working with.Teams and throughout the production pipeline. Workflows and improved XRef stability simplify collaboration among ![]() Having to merge the object into the scene, non-destructive animation
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